The rise of AI-generated cross-game mash-up modules has senior producers collectively expressing dissatisfactionAI 生成的跨游戏混搭模组兴起,资深制作者集体表达不满
IT House reported on October 5 that senior game mod makers are deeply dissatisfied with the recent trend in the Internet mod circle, which is the so-called "vibe-coded" modules generated by AI. According to IGN, opposition voices are continuing to ferment:…
IT之家 10 月 5 日消息,资深游戏模组(mod)制作者们对互联网模组圈子新近兴起的风潮深感不满,也就是由 AI 生成、所谓的“氛围编码(vibe‑coded)”模组。 据 IGN 报道,如今反对的声音正在持续发酵:…
Key Points要点速览
IT House reported on October 5 that senior game mod makers are deeply dissatisfied with the recent trend in the Internet mod circle, which is the so-called "vibe-coded" modules generated by AI. According to IGN, the opposition is continuing to grow: Many modders (some of whom openly admit that they use generative AI to assist in writing mods) are openly discussing a type of mashup module that forcibly combines multiple unrelated games. "I am making game mods myself, and I don't shy away from using AI for development. But I hate this outrageous trend. It is just a shoddy product, and there is no creativity at all." Moderator kran27_ wrote in a post. He also added: “What’s gaining traffic now are all things that use fancy gimmicks to fool people.” Another producer named discountmodder said: “If the modding circle becomes like this permanently in the future, this may be my last project. I don’t want to stay in an AI inferior content processing factory.” What really irritates them is the emergence of a large number of cross-border mash-up modules: the content of "World of Warcraft" is moved into "Call of Duty: World at War", "Escape from Tarkov" is transplanted into "The Elder Scrolls V: Skyrim", and there is also a version of the Insomniac "Spider-Man" module that can control Spider-Man to swing through Gotham City in "Batman: Arkham City". IT House noticed that in just one week, this trend has intensified. The driving force behind it is Claude Opus 5.5: the cost of using tokens in this model has been reduced, and the code generation capability has been improved. Users only need to hand over the game to the model for processing, and after decompilation, they can forcibly add completely unrelated game content into it, thus greatly lowering the threshold. The performance of this type of mod is hit or miss at best. Youtube blogger Brendan Jowett posted a comparison video, testing Opus 5.5 and OpenAI's Astra 6 model. It can be seen that both models have difficulty handling even the basic logic: the enemy ignores the player character, and the space fighter flies diagonally while firing straight forward. But so far, there haven’t been any such mix-and-match mods on mainstream mod platforms like Nexus Mods. IGN believes that the reason behind it is most likely a copyright issue, not a lack of interest. The Nexus platform issued clear rules for AI-generated content as early as 2023: "To avoid your mods causing various disputes, we recommend that you try not to use such AI tools; unless you have obtained explicit permission to use all material resources." Almost all such mods circulating on social platform As IGN put it, the most worrying point for mod practitioners is: if a certain platform decides to host such modules in the future, whether the existing rules can still be maintained. At this stage, this trend is only limited to the X platform to gain traffic, but it may completely rewrite the meaning of "modding" itself. When the masterpiece "GTA6" lands on the PC platform in the future, various mods will inevitably appear on the Internet; but before that, Rockstar Games has introduced new restrictions on the modding community.
IT之家 10 月 5 日消息,资深游戏模组(mod)制作者们对互联网模组圈子新近兴起的风潮深感不满,也就是由 AI 生成、所谓的“氛围编码(vibe‑coded)”模组。 据 IGN 报道,如今反对的声音正在持续发酵:不少模组制作者(其中一部分人坦然承认自己会使用生成式 AI 辅助编写模组)公开讨论一类混搭模组,这类模组会把原本毫无关联的多款游戏强行糅合在一起。 “我本身就在做游戏模组,而且我并不避讳自己会借助 AI 进行开发。但我厌恶这股离谱的风潮。纯粹就是粗制滥造的产物,完全谈不上任何创造性。”模组制作者 kran27_发帖写道。他还补充说:“现在博取流量的就全是这种拿花哨噱头糊弄人的东西。” 另一位名叫 discountmodder 的制作者表示:“如果以后模组圈子永久变成这样,这或许就是我的最后一个项目了。我不想待在一座 AI 劣质内容加工厂里面。” 真正激怒他们的是,大量跨界混搭模组集中涌现:把《魔兽世界》的内容搬进《使命召唤:战争世界》,将《逃离塔科夫》移植进《上古卷轴 5:天际》,还有一个版本的失眠组《蜘蛛侠》模组,可以操控蜘蛛侠在《蝙蝠侠:阿卡姆之城》的哥谭市里摆荡穿梭。 IT之家注意到,仅仅一周时间之内,这股风潮就愈演愈烈。背后的推手是 Claude Opus 5.5:该模型词元(token)使用成本下降、代码生成能力有所提升。使用者只需要把游戏交由模型处理,反编译之后,就可以往里面强行加入完全不相干的其他游戏内容,门槛因此大幅降低。 这类模组的运行效果充其量只能说是好坏不定。Youtube 博主布伦丹 · 乔伊特(Brendan Jowett)发布过一段对比视频,拿 Opus 5.5 和 OpenAI 的 Astra 6 模型做测试,可以看到两款模型连基础逻辑都很难处理好:敌人无视玩家角色,太空战机一边斜向飞行、一边向前直线开火。 不过到目前为止,Nexus Mods 这类主流模组平台上还没有出现任何这类混搭模组。IGN 认为,背后原因大概率是版权问题,并非大家对此缺乏兴趣。Nexus 平台早在 2023 年就出台过针对 AI 生成内容的明确规则:“为避免你的模组引发各类纠纷,我们建议尽量不要使用这类 AI 工具;除非你已经取得全部素材资源的明确使用许可。” 如今在社交平台 X(原推特)上流传的几乎所有这类模组,都用到了未经授权的反编译代码与游戏素材,而这恰恰就是 Nexus 制定相关政策想要予以禁止的情况。 正如 IGN 提出的看法,最让模组从业者焦虑的一点在于:倘若今后某一个平台决定上架托管这类模组,现有的规则是否还能够继续维持。现阶段这股风潮还只是局限在 X 平台博取流量,但它有可能彻底改写“模组制作”本身的含义。 等到《GTA6》这款大作日后登陆 PC 平台,网上势必会铺天盖地涌现各类模组;而在此之前, Rockstar 游戏公司已经针对模组社区出台了新的限制规定 。
想马上用起来?去「AI工具」栏挑一个直接下载,或在「AI教程」里跟着图文步骤做一遍。
去 AI工具 → 看 AI教程 →阅读与点赞数据保存在你的浏览器本地,欢迎留下你的想法。
今日正能量学一点,用一点;今天种下的种子,会长成明天的能力。去免费下载专区 →广告
评论 文明发言,让讨论更有价值