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A good product is to resonate with the times and life | 2026 Geek Favorites Launch好产品就是与时代和生活共振|2026 年度极客最爱好物启动

A good product is often used for a period of time before people realize that it is good. Take it with you when you go out, open it first when you encounter something, or because of it, be willing to try something that used to be troublesome. Such products deserve to be shared with more people. In 2026, we will look for good products and set our sights on more abundant...

一件好产品,往往是在用过一段时间之后,才让人意识到它的好。出门时顺手带上,遇到事情时首先打开,或者因为有了它,愿意尝试一件过去觉得麻烦的事。这样的产品,值得被分享给更多人。 2026 年,我们把寻找好产品的目光,投向更丰…

2026年10月10日 发布 · 3 分钟阅读 · 免费

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A good product is often used for a period of time before people realize that it is good. Take it with you when you go out, open it first when you encounter something, or because of it, be willing to try something that used to be troublesome. Such products deserve to be shared with more people. In 2026, we will look for good products and set our sights on richer forms. AI applications that can assist in tasks, smart devices worn on the body, and robots trying to work in a real environment have all entered this year's selection horizon. Technology provides new possibilities, specific product experiences, and determines whether people are willing to bring them to life. We focus on what the product solves and how much it costs to learn and operate. A creative tool that makes ideas easier to implement; a fun little device that only makes people happy. We also welcome products that do a good job in design, feel or a small detail. Geek's Top Picks 2026 is officially launched. We want to find products that have unique ideas, stand up to use, and people are willing to recommend to friends. Through this year's recommendations, we hope to discover more products that make technology usable, make life a little more fun, and recognize the creators behind them. Mental augmentation A conversation, a scene in front of you, or an idea that comes up at any moment can be a clue for the device to understand us. Mind Augmentation focuses on products that help people record, understand, and invoke information: remembering details that are easy to miss, connecting piecemeal knowledge, and providing appropriate prompts when needed. We expect them to fit naturally into the everyday, allowing people to look back and forth a little less and be a little more at ease. Create a scene to take a picture of the movement, look at the familiar landscape from a different angle, or turn the design on the screen into a physical object on the table. The fun of creation often starts from one time. Cameras, drones, creative peripherals, and desktop tools are all in the hunt. We care about how they shorten the distance between ideas and work, and whether they leave more room for skilled creators. The value of some products in the game world is that people are willing to play for a while. It may make a game more enjoyable, let you interact with your pet a little more, or make it easier to get your first stargazing. "Game Room" is looking for such devices and toys: fun to get started, there are still new discoveries to play repeatedly, and people are willing to call friends to try it. The idea of opening and hanging an everyday person can go further with the help of an app. Write the first program, complete an image, organize scattered data into useful knowledge, or hand over cumbersome steps to AI for execution. "Open and hang everyday" looks for software that makes things easier, and also welcomes gadgets that are focused on functions, making things that were originally laborious easy. CyberLife Sleep, Exercise and Recovery is what CyberLife continues to focus on this year. Watches, rings, sleeping equipment, and exercise equipment can help us be more specific about our physical state. We look for products that turn records into easy-to-understand information with actionable recommendations, and that make it easier to take care of yourself by reducing the hassle of wearing, charging, and operating these details. In the future, we will work together and live together. Our expectations for future products include assistants who can help, but also partners who can communicate and bring companionship. Future Partners looks for products that create fresh, interactive experiences. It helps with everyday cooking, responds to curiosity, and blends into life in unexpected ways. We look forward to seeing how creators turn understanding people's ideas into concrete and tangible experiences. The 2026 Geek Favorites Call is now open. From these six directions, we will look for products worth experiencing, discussing and recommending, and bring specific experiences and product stories to everyone. Candidates can be a solid piece of hardware, an inseparable piece of software, or a robot that brings a new experience. The uniqueness of the product needs to be explained in actual use. We also welcome the work of small teams, as well as good products that are not yet widely known. If you are the creator of the product, please describe who it solves what problem and what version you can currently experience; if you are a user, we would like to hear more about it, what scenarios you use it in, and why you are willing to recommend it. You are also welcome to recommend products with unique value outside of the six categories. Please send the product description, experience method and recommendation reason to geekgadget@geekpark.net Click to review the past Geek Park "

中文

一件好产品,往往是在用过一段时间之后,才让人意识到它的好。出门时顺手带上,遇到事情时首先打开,或者因为有了它,愿意尝试一件过去觉得麻烦的事。这样的产品,值得被分享给更多人。 2026 年,我们把寻找好产品的目光,投向更丰富的形态。能协助完成任务的 AI 应用、戴在身上的智能设备,以及尝试在真实环境中干活的机器人,都进入了今年的选品视野。技术提供了新的可能,具体的产品体验,决定了人们愿不愿意把它们带进生活。 我们关注产品解决了什么问题,也在意使用它要付出多少学习和操作成本。一款创作工具,可以让想法更容易实现;一件有趣的小设备,也可以只负责让人开心。我们同样欢迎那些在设计、手感或某个小细节上做得出色的产品。 2026 年度极客最爱好物 Geek's Top Picks 正式启动。我们希望找到那些有独到想法、经得起使用,也让人愿意推荐给朋友的产品。 我们希望通过今年的推荐,发现更多让技术变得可用、让生活多一点乐趣的产品,也认识它们背后的创造者。 心智增强 一段对话、眼前的场景,或一个随时冒出的想法,都可能成为设备理解我们的线索。「心智增强」关注那些帮助人记录、理解和调用信息的产品:记住容易遗漏的细节,连接零散的知识,在需要时提供恰当的提示。我们期待它们自然地融入日常,让人少一点来回查找,多一点从容。 创作现场 拍下一段运动中的画面,换个角度观察熟悉的风景,或把屏幕上的设计做成桌上的实物,创作的乐趣常常从一次动手开始。相机、无人机、创作外设和桌面制造工具,都在这份寻找之列。我们关注它们怎样缩短想法与作品之间的距离,也在意它们能否给熟练的创作者留下更多发挥空间。 游戏人间 有些产品的价值,就是让人愿意多玩一会儿。它可能让一场游戏更尽兴,让你和宠物多一点互动,也可能让第一次观星变得容易上手。「游戏人间」想寻找这样的设备与玩具:上手有乐趣,反复玩仍有新发现,还能让人愿意叫上朋友一起试试。 开挂日常 一个人的想法,可以借助一款应用走得更远。写出第一个程序,完成一段影像,把零散资料整理成能用的知识,或把繁琐的步骤交给 AI 执行。「开挂日常」寻找让人做事更顺手的软件,也欢迎那些功能专注的小工具,让原本费力的事情变得容易。 赛博养生 睡眠、运动和恢复,是「赛博养生」今年继续关注的日常。手表、戒指、睡眠设备和运动装备,可以帮助我们更具体地了解身体状态。我们想寻找的产品,能把记录变成容易理解的信息,提供有依据、可执行的建议;也能在佩戴、充电和操作这些细节上少添麻烦,让照顾自己更容易坚持。 未来搭子 一起做事,也一起生活。我们对未来产品的期待,包含能帮上忙的助手,也包含可以交流、带来陪伴的伙伴。「未来搭子」寻找那些让人产生新鲜互动体验的产品。它可以帮助料理日常、回应好奇,也可以用一种意想不到的方式融入生活。我们期待看到,创造者如何把理解人的想法,做成具体可感的体验。 2026 年度「极客最爱好物」现已开启征集。我们将从这六个方向出发,寻找值得体验、讨论和推荐的产品,把具体的使用感受与产品故事带给大家。 候选可以是一件做工扎实的硬件、一个让人离不开的软件,也可以是一台带来新体验的机器人。产品的独到之处,需要在实际使用中得到说明。我们也欢迎小团队的作品,以及尚未被广泛认识的好产品。 如果你是产品的创造者,欢迎介绍它为谁解决了什么问题,以及目前可以体验的版本;如果你是使用者,我们更想听听,你在什么场景下用它,为什么愿意推荐它。 也欢迎推荐六类之外、有独特价值的产品。 请将产品介绍、体验方式和推荐理由发送至 geekgadget@geekpark.net 点击回顾往年极客公园 「

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